This game is designed for people aged 12/14 years. 3-6 players can play. The game idea is that specialized knowledge is queried, should answer the attentive reader of the magazine GEO and its offshoot GEOkompakt GEOEPOCHE and easily. By question facts are known, then the question is asked. Possible answers are: 3 alternatives and "all wrong". The correct answer is marked with an asterisk. Next to the answer, there are usually additional information about the background. goal is to answer the questions correctly, ie rapidly through the trail of the board to move forward. If you all Has overcome obstacles and reach the finishing line first, wins the game.
In the accompanying statement Games listed the game material. It consists of
1 board
6 game figures
63 topics chips (12 per subject and three wild card)
six obstacle platelets
500 cards, each with 2 questions
a separation card
1 card holder
The game preparation is well explained. Topics discussed are the round chips that obstacle platelets and the question cards.
the game play should be read to players who are new to the game, loud and always question whether all have understood the game before you start to play. This saves trouble with potential killjoys.
course it is painful when you give away hard earned chips must as soon as the storage box is empty. But it is this measure, I find particularly educationally valuable.
The question cards are in the areas of: human split-course-earthly and celestial Tech.
Here are 2 examples: glue
weaver ants green tree leaves with the help of her spider silk together.
Question: Why do they do that?
Answer: A
you build a nest
B The leaves taste better
C build traps for small animals
D All wrong!
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camels, two weeks without the liquid from
question about how long it takes for a camel to a bathtub water empty to drink?
Answer: A 10 minutes
B 15 minutes
C for 20 minutes
D All wrong
The additional info about the correct answers I can not marched with us, unfortunately, because I do not want to reveal the answers.
The Quiz GEO find it very instructive. It encourages the players to many in-depth interviews and it is fun.
The concept is commendable and the design is really successful.
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